EleBall
EleBall is a casual platformer about a circus elephant, who tries their best to catch falling objects while simultaneously keeping balance on a bouncy ball. The more pleased the audience is, the more bonus pay you get to spend on extras, like: new outfits, balls, as well as music and level backgrounds for the freeplay mode.
Progressing through the game, you'll uncover bits and pieces of the life at the EleBall Circus. How will it all end?
The game is playable with a keyboard, controller or a mobile device. The game can also be enjoyed in multiple languages, which you can change in the Options menu (second button in the main menu and then click on the flag in the left, in case you ever get stuck with an unfamiliar language).
Controls:
Keyboard
- A / Left Arrow - Tilt Left
- D / Right Arrow - Tilt Right
- S / Down Arrow - Duck
- W / Up Arrow / Space - Jump
- ESC - Pause the game
Controller
- Left Stick - Tilt
- A / Cross - Jump
- B / Circle - Duck
- Start - Pause the game
The mobile version has on-screen controls similar to the controller layout.
Status | Released |
Platforms | HTML5, Windows, Linux, Android |
Release date | Jan 17, 2024 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Authors | Timo654, mariaanett |
Genre | Platformer, Survival |
Made with | Adobe Photoshop, Unity, Audacity |
Tags | 2D, Animals, Casual, Cute, Indie, Physics, Short, Singleplayer, Unity |
Average session | A few minutes |
Languages | Belarusian, Bulgarian, Danish, German, English, Spanish; Castilian, Estonian, Hindi, Italian, Norwegian, Polish, Russian, Turkish, Ukrainian |
Inputs | Keyboard, Xbox controller, Gamepad (any), Smartphone, Playstation controller |
Accessibility | Interactive tutorial |
Links | Steam, YouTube |
Download
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Comments
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It was an amazing piece of work, full of fun, pain and hardship of being a statue and riding a ball...
I thought it had a happy ending, but the mysterious ending made me curious. meow!
glad you enjoyed it!
I am planning on updating the game more in the future (including new levels), so stay tuned for that.
I did notice that you had to restart the game multiple times during the video, each time before a cutscene. Do you have any idea what went wrong with that? I wasn't able to reproduce it myself.